Overview
Last updated
Last updated
is a cross-platform GUI library for Rust. It aims to be extremely performant while providing world-class developer ergonomics.
Supporting both GPU and CPU rendering, Floem gives you performance that's closest to bare metal. Also primitives are provided to help the developer to write performant UI code without too much effect.
Customisable widgets: Don't want the default look? You can change pretty much anything you want using the styling API, or install a third-party theme.
Cross-platform support: Supports Windows, macOS and Linux with rendering using . In case a GPU is unavailable, a CPU renderer powered by will be used.
Fine-grained reactivity: The entire library is built around reactive primitives inspired by . The reactive "signals" allow you to keep your UI up-to-date with minimal effort, all while maintaining very high performance.
Performance: The view tree is only run once, safeguarding you from accidentally creating a bottleneck in a view generation function that slows down your entire application. Floem also provides tools to help you write efficient UI code, such as a .
Flexbox layout: Using , the library provides the Flexbox (or Grid) layout system, which can be applied to any View node.
Element inspector: Inspired by your browser's developer tools, Floem provides a to debug your layout.